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Christian Yiannopoullos
Hardsurface / Environment Artist
Email = Chrismilo2009@gmail.com
Vimeo
About Me
#Summary
A passionate and motivated 3D Artist who is seeks new job opportunity's for the past 3 and a half years I was working as a 3D Artist at Babcock Learning Solutions While i was there i worked on real world learning simulations for VR, In-Game, Still Renders and Videos.
Also, I enjoy picking up and learn new tools and software to develop my skills further and improve my pipeline efficiency.
Great organizational skills and a dedicated team member with a deep knowledge and understanding of games art.
My real passion has been designing and developing Immersive 3D Environments, Vehicles and Props.
#Experience
#3D Environment Artist - Babcock Learning Solutions
May 2015 - Aug 2018
Currently i have just finished working for Babcock Learning Solutions where I was involved in major E-Learning projects for high end clients. My work involved creating a range of environments to vehicle and props to be used for renders and in-game realtime.
- Low Poly Modeling
- High poly Modeling
- VR Environments
- Animation
- Lighting
- Unwraping
- Texturing/PBR/ Atlas/TrimSheets
- Light Maps
- Unity
- Morph Target Animations
- Retopping
- Rendering High Quality Scenes
- Server Rendering (Deadline)
- Creating Daz 3D Characters
- Optimization
- Video Compositing
- Github
#Hardsurface Environment Artist - Mojo Games Studio
Nov 2012 - 2015
At Mojo Games Studio I was responsible for the creation of realistic. High quality 3D assets that were visually stunning and fitted the art style.
My work involved:
- Blockout Assets
- Lowpoly assets Creation
- Creation of realistic, high quality 3D assets (3dsmax/Zbrush)
- LODs
- Collision
- 2D Tileable textures
- Lightmaps
- Texturing assets, also using physically based rendering techniques
- Technical lighting setup / Materials Within Unreal Engine 4
- Composing and capturing Render screenshots for critique
#GTA V Playtester - Rockstar North
Jul 2013 - Aug 2013
- Spotting bugs E.g Graphical glitches, Asset textures not show up and Broken animations.
- Enter professional, clear detailed bug descriptions.
- Note Mission problems and suggest improvements
- Detailed descriptions of what you enjoyed or didnt about particular missions.
- Full Story Playthrough
#Education
#University of Hertfordshire - BA HONS, Digital Animation - Games Art
Sep 2009 - Jun 2012

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